2XKO
Company
Riot Games
Deliverables
UX Design
As part of the team at Riot Games, I have the unique opportunity to work on "2XKO," a game that's currently in development. My role as a Principal UX Designer has been both challenging and rewarding, focusing on enhancing game menus and player experiences. Due to the ongoing nature of the project, there's a limit to the details I can share.
Working on 2XKO as a UX Designer, I focused on crafting smooth, player-friendly experiences for a console-first game. I helped design key features like Monetization, Collection, Avatar Customization, Lobbies and the First Run Experience, making sure they felt intuitive and easy to use. A big part of my role was creating prototypes to bring ideas to life and align the team around a shared vision. I also worked with cross-functional teams to refine the game’s overall structure, ensuring everything worked together seamlessly.